Jack stands behind the counter, watching as a few gamers shuffle in and take their seats. The café is busier than before, but it's still not enough. The $500 daily revenue target looms over him like a dark cloud.
"We need to get more people in here," Jack mutters. "And fast."
Chris nods, leaning against the counter. "Problem is, the PCs are outdated, and the internet connection still lags. We're losing players to the newer café down the block."
Jack's jaw tightens. The newer café – Gamer's Den – is run by a hotshot investor who pumped thousands into top-tier rigs and flashy marketing. Jack doesn't have that kind of money, but he does have the system.
[Hint: Introduce a loyalty program to retain customers. Small incentives can lead to repeat business.]
Jack's eyes light up. "That's it. A loyalty program. We'll offer discounts to repeat customers and host mini-tournaments with small prizes."
"Prizes?" Chris raises an eyebrow. "With what money?"
Jack smirks. "Leave that to me."
Jack spends the next few hours creating flyers for the loyalty program – "Play 10 Hours, Get 1 Free" – and promoting the upcoming mini-tournament. The prize? A $50 gaming headset, which Jack purchases using the last of his savings.
[Mission Update: Increase daily revenue of the internet café to \$500 within 10 days. Current daily revenue: \$300.]
Jack stares at the screen, determination burning in his eyes. "We're getting closer. Just need one big break."