Time didn't move in days anymore.
It moved in kills.
---
+6 Days
A farmhouse on the edge of a forgotten highway. Two adults, one teen. A dog that barked too late.
He moved like a ripple in a still pond—quiet, soft, fatal.
> [Kill Confirmed x3]
+45 KP
[Entropy: 5.6%]
[Stealth Subsystem XP: +10%]
He fed the dog. Let it live. Left before sunrise.
---
+9 Days
A bar off the interstate. Broken jukebox. Drunks on their last nerves.
He entered as a nobody. Left as a shadow.
Four bodies, all aggressive. All armed. All asleep in death by the time the song finished skipping.
> [Kill Confirmed x4]
+60 KP
[Entropy: 6.1%]
[Stealth Subsystem XP: +14%]
He took nothing. Not even the money.
---
+12 Days
An abandoned school turned squat-house.
Five inside. All hostile. All cruel.
He walked in. The coat stained, helmet cracked, but silence clung to him like ritual ash.
They didn't stand a chance.
> [Kill Confirmed x5]
+75 KP
[Entropy: 6.7%]
[Stealth Subsystem XP: +16%]
He found a child's drawing on the wall afterward.
Didn't look at it long.
---
+14 Days
The woods again. A campsite. Hunters. Laughing over beer and fire.
Three shots were fired. None hit.
He didn't run. Just disappeared and reappeared with blood on his hands.
> [Kill Confirmed x3]
+45 KP
[Entropy: 7.1%]
[Stealth Subsystem XP: +8%]
They never saw his face.
Not that it mattered anymore.
---
Parasight shimmered, colder than before.
> [Stealth Subsystem XP: 100%]
[Kill Points: 420]
[Entropy: 7.1%]
> [Skill Unlocked: Shadow Flicker]
100 KP Spent
Remaining KP: 320
> Move through dim space in short-range bursts. Range scales with darkness and system sync.
Cooldown: 3 seconds
He stood on a ridge as the rain fell around him.
No fanfare. No sound. Just a presence shifting.
Then—
He vanished.
Reappeared ten feet down the slope, like a cut in space had let him fall through the world.
The helmet hid his eyes, but something behind it smiled.
The hunt had changed.
And now?
So had he.