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The game "Deep Sea Trek" is incredibly engaging. In terms of gameplay, it outshines other games currently on the market.
But such an enjoyable game isn't too addictive.
Players can't play it continuously like other games such as League of Legends or Counter-Strike; they can't go on from dusk till dawn.
Because your stamina can't keep up.
The audience understood what Jane said. After all, they had witnessed the amount of physical exertion Jane had been through for over two hours.
"Jane, can you help us find out when 'Deep Sea Trek' will be released?"
"Yeah, please ask, I really want to play this game now!"
"This game truly realized my childhood dream of being an astronaut and traveling to other planets!"
"I really want to play this game right now and help Jane save the woman in cabin 2!"
"Me too, I'm going crazy here!"
"Just take my money, hurry up!!!"
...
The viewers in the live broadcast room eagerly asked Jane about the specific release date of the game.
The quality of "Deep Sea Trek" truly exceeded their expectations.
"Well, I can feel the enthusiasm from you all," Jane nodded. "I'll ask the person in charge at 'New World' later and then update everyone on Twitter."
"Then I'll see you all tomorrow, folks."
After that, Jane immediately closed the live broadcast.
She took off her motion-sensing suit, stepped off the VR platform, and collapsed onto her bed.
"I'm so tired..."
...
On the other side, not only Jane but also Chris chose to end the broadcast around the same time.
These streamers, who sit in front of the computer all day, generally don't have great physical fitness, so lasting for a few hours is already quite an effort.
And Chris's storyline surprisingly matched Jane's.
Just like Jane, when Chris received the help message from cabin 2, he chose to attempt a rescue without hesitation.
But... he also failed.
This psychological blow, coupled with exhaustion, made even Chris unable to hold out, despite being a guy.
...
Far away in Seattle, under the leadership of the director, the team at Valve organized hundreds of employees to watch Jane's live broadcast of "Deep Sea Trek."
It's quite amusing that they initially had an early trial version of "Deep Sea Trek," but lost access to it due to their own mismanagement.
So, to get firsthand insights into "Deep Sea Trek," they resorted to watching a streamer from the Long Kingdom play the game.
And since everything was in Chinese, a translator was assigned to translate the game content for them.
It sounds a bit embarrassing for a major game company to watch a female streamer's broadcast just to explore a game.
So when the employees first heard the director's request, they subconsciously wanted to refuse, feeling ashamed.
But despite what they said, their bodies were very honest.
Before long, they were captivated.
It was all too real, like watching a documentary on future human survival.
When Jane announced the end of the live broadcast, they didn't react immediately, and even considered tipping Jane to encourage her to continue.
There was a feeling of incompleteness...
"Alright, all employees, the live demo of this game ends here."
After the live broadcast, the director cleared his throat, glanced at the employees present, and said:
"After watching the live demo of 'Deep Sea Trek,' I'd like to hear your thoughts on this game."
When the director said this, the employees immediately began to speak enthusiastically:
"Oh, it's a pity the woman in cabin 2 wasn't rescued! When the game is officially released, I must save her!!"
"It might not be possible. Maybe the plot is designed so that the woman in cabin 2 will die regardless, and players are destined not to save her!"
"Wow, that's intense. 'New World' really knows how to play with players' emotions. As a developer, I admire them a bit!"
"But the atmosphere in the deep sea is truly terrifying, especially at night. I don't know if I could handle it!"
"No kidding, the environment in 'Deep Sea Trek' is too realistic..."
"Hey, did you notice that the female streamer from the Long Kingdom is quite brave? I feel like I'm becoming a fan..."
"Yeah, she's pretty sweet too."
"Just a bit rough around the edges with her voice."
...
"Wait a minute, isn't your focus off?"
Hearing the chatter of the employees, the director reluctantly interrupted loudly:
"I'm asking if you think there's anything we can learn from this game. It's not for you to discuss the game's content or the female streamer!"
The director realized something: his team was becoming fans of "New World."
Even the female streamer who broadcasted the "New World" game was gaining their admiration.
Isn't this boosting others' morale and diminishing our own? It's outrageous!!!