Flying on a sword through the air, Chen Tingquan finally felt genuine joy from this game for the first time.
Awesome!
This flight system is pretty well done, showcasing the vast expanse of the big map.
The large map of "Reverse Heaven" isn't undeservedly described as "big and empty"; Chen Tingquan felt this way when he was roaming around looking for towns before.
However, its map design isn't bad.
Although the map is large, the speed of the flying sword is very fast, and the iconic landmarks on the map are well done, matching well together.
Many games with large maps are criticized for being "big and empty" mainly due to the lack of iconic landmarks, making everything look very monotonous.
The map design of "Reverse Heaven" is clearly aware of this problem and solves it.