The twelve caped people who had been stealthily lurking outside the venue stopped pretending and simultaneously threw off their capes, revealing their intentions to fight openly. Under the capes, they were actually twelve knights in full-body retro armor. With flicks of their wrists, each knight shattered different weapons, including spears, broadswords, tridents, maces, and whips.
Chaos descended on the scene once more, leaving the remaining interviewees, who had not yet applied, numb-faced from the ceaseless surprises. Though they said nothing, a thought unanimously popped into their minds: Could this "Apocalypse," the World's First Guild, be synonymous with "trouble"? Never a moment's peace. Was joining this guild a right or wrong choice?
"Enemy count: fourteen."