Cherreads

Dungeon Architect: Developing Top Tier Dungeons

DepressedMage
"I'm the Dungeon Architect, and earth is now in development mode, hehe" [.... ] Ten years. That’s how long I gave them, building the greatest RPG dungeons for the biggest game company in the world. Then they called me obsolete. Fired. Replaced. By my own trainee. Turns out loyalty means nothing when you're yesterday’s algorithm. I was heading home, jobless, broke, and betrayed, ready to uninstall life, when a window popped up in front of me: [System Initialization Complete.] [Welcome, Developer. Your new world awaits construction.] Yeah. A system. But not for games. This one makes real dungeons. In real places. Starting with Earth. Turns out a cosmic shift is coming, and some mysterious power decided I'm the guy to prep humanity for it—by terraforming the planet one monster-infested dungeon at a time. With blueprints for chaos, traps that defy physics, and a budget of mana instead of money, I’m back to doing what I do best: building nightmares. Only this time, the players don’t get to respawn.
Latest Updates