Enor. A world of ceaseless rain, where steam rises from the land in a slow exhalation, as if the planet itself breathes in torment. The dark heavens weep, the ground smolders, and amid it all, a boy sells himself to chains.
Merrin Ashman walks into slavery—not for survival, nor profit, but out of fear. Out of shame. His hands are stained with his brother’s blood, and the weight of that sin crushes him. He does not weep. He does not rage. He is too much a coward to take his own life, yet too hollow to live without purpose.
He does not seek redemption. Not yet. But he yearns for something—some task, some meaning, some distant thing to justify the ruin he has wrought.
And fate, ever cruel, answers.
By chance or divine will, he snaps at the cruciform. In that shattering, something awakens. A power, terrible and vast. He becomes a caster, one who moves the symbols. And with it, revelation: a destiny sought through time.
El’Shadie. The title lingers like a question. A savior or a scourge? A harbinger of ruin or the world’s last hope?
He does not know.
But the path is before him. A path through a world of shadowed faiths, churches and warring clans, of casters wielding forces beyond reckoning, of monstrous fallen things clawing from skies.
And this time, the El’Shadie must choose what he will be.